Difference between revisions of "Bandit Base"

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{{version|1.0.28}}
 
Bandit Bases are where [[Bandits]] hide. More importantly its where they store their loot...
 
Bandit Bases are where [[Bandits]] hide. More importantly its where they store their loot...
  
Bandit Bases are the only legal places where you can aquire gold tier [[Weapons]] and [[Weapons|Weapon Mods]]. You also have a chance to spawn valuable items such as Jewellery or precious metal ingots.
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They are the only legal places where you can acquire gold tier [[Weapons]] and [[Weapons|Weapon Mods]]. You also have a chance to spawn valuable items such as Jewellery or precious metal ingots.
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Finally Bandit Bases can be leveled-up by [[Lots|abandoning occupation]] after being captured. This will make the bandits stronger and make them spawn better loot.
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==Bandit Base Structure==
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Bandit Bases consist of a Spawner (A Burning Barrel), some sort of environment, and chests or lockers where loot can be found.
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Spawners come in 3 types:
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* Blue-Grey Burning barrels are the most common type. These spawn up to 5 Machine Gun bandits.
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* Yellow Burning Barrels are
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* Red Burning Barrels are half-spawners. These spawn either 2 bandits (at levels 1 and 2) or 3 bandits (levels 3 and up).
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==Types of Bandit Bases==
 
==Types of Bandit Bases==
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==Strategy==
 
==Strategy==
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===Combat===
 
Bandits will respawn continuously unless a player is standing on the base. More specifically bandits will spawn unless the base is under siege - there is a ''non bandit'' on the base (a faction goon or a foot CDF officer do count).
 
Bandits will respawn continuously unless a player is standing on the base. More specifically bandits will spawn unless the base is under siege - there is a ''non bandit'' on the base (a faction goon or a foot CDF officer do count).
  
 
All vanilla bandit bases in the game have at least 1 point of entry where you can get into the base without having to blow anything up.
 
All vanilla bandit bases in the game have at least 1 point of entry where you can get into the base without having to blow anything up.
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===Catch and Release===
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Releasing a Bandit Base may increase its level, making the bandits stronger and the loot better. A [[tick]] may be required to respawn the loot.
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===Multiplayer===
 
===Multiplayer===
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==Modding==
 
==Modding==
You can add Bandit Bases to a [[LotPack]] by marking it. Be sure to spawn a Burning Barrel.
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You can add Bandit Bases to a [[LotPack]] by marking it. Be sure to spawn a Burning Barrel! Use the {{console|/give "Burning Barrel Grey"}} command to spawn some into your inventory. By convention Machine Gun [[Bandits]] spawn from Grey Barrels and [[Weapons|Rocket Launcher]] [[Bandits]] spawn from Yellow Barrels. Red Burning Barrels are "Half Spawners"
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==External Links==
 
==External Links==
 
[http://www.indiedb.com/games/voxel-turf/news/watch-release-announcement-infinite-rockets-dev-diary-9-meet-the-bandits Dev Diary 9: Meet The Bandits (IndieDb)]
 
[http://www.indiedb.com/games/voxel-turf/news/watch-release-announcement-infinite-rockets-dev-diary-9-meet-the-bandits Dev Diary 9: Meet The Bandits (IndieDb)]

Revision as of 14:01, 3 February 2018

This article may be out of date. It was last updated for 1.0.28.

Bandit Bases are where Bandits hide. More importantly its where they store their loot...

They are the only legal places where you can acquire gold tier Weapons and Weapon Mods. You also have a chance to spawn valuable items such as Jewellery or precious metal ingots.

Finally Bandit Bases can be leveled-up by abandoning occupation after being captured. This will make the bandits stronger and make them spawn better loot.

Bandit Base Structure

Bandit Bases consist of a Spawner (A Burning Barrel), some sort of environment, and chests or lockers where loot can be found.

Spawners come in 3 types:

  • Blue-Grey Burning barrels are the most common type. These spawn up to 5 Machine Gun bandits.
  • Yellow Burning Barrels are
  • Red Burning Barrels are half-spawners. These spawn either 2 bandits (at levels 1 and 2) or 3 bandits (levels 3 and up).


Types of Bandit Bases

Small

Small bandit bases are scattered all over the map.

  • Bandit Bunker (only spawns in Hills)
  • Bandit Seabase (only spawns in Sea lots). Note: These spawn Hovercrafts for you to steal!
  • Bandit Base
  • Bandit House
  • Bandit House 2

Big

Big Bandit Bases spawn 3x the loot, but also have 3x the enemies.

  • Bandit Fort
  • Bandit Factory


Strategy

Combat

Bandits will respawn continuously unless a player is standing on the base. More specifically bandits will spawn unless the base is under siege - there is a non bandit on the base (a faction goon or a foot CDF officer do count).

All vanilla bandit bases in the game have at least 1 point of entry where you can get into the base without having to blow anything up.

Catch and Release

Releasing a Bandit Base may increase its level, making the bandits stronger and the loot better. A tick may be required to respawn the loot.


Multiplayer

If you are attacking a base with an ally and they die, hide somewhere on the base. This will suppress bandit respawns

Loot

Level 1 bandit bases have a slight chance of spawning silver tier weapons and mods, and no chance of spawning gold weapons/mods

Todo: table of loot (check the lua file!)


Modding

You can add Bandit Bases to a LotPack by marking it. Be sure to spawn a Burning Barrel! Use the /give "Burning Barrel Grey"

command to spawn some into your inventory. By convention Machine Gun Bandits spawn from Grey Barrels and Rocket Launcher Bandits spawn from Yellow Barrels. Red Burning Barrels are "Half Spawners"


External Links

Dev Diary 9: Meet The Bandits (IndieDb)