Difference between revisions of "City Building"
(Created page with "{{version|1.1.0}} {{stub}} ==Strategy== * Build industry first! Industrial population creates demand for housing. * Build housing next, but away from industry as you'll get a...") |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{version|1. | + | {{version|1.3.3}} |
{{stub}} | {{stub}} | ||
Revision as of 02:23, 25 September 2018
- This article is a Stub. You can help by expanding it
Strategy
- Build industry first! Industrial population creates demand for housing.
- Build housing next, but away from industry as you'll get a "Near Industry" desirability malus.
- Build shops (commerce) near houses. Build different kinds of shops! Shops of the same kind compete with each other, undermining profits!
- Build offices if you have positive office demand.
See Also
Dev Diary 13: City Building, Zoning and Reward Buildings