https://wiki.voxelturf.net/mediawiki//index.php?title=Port_Forwarding&feed=atom&action=history
Port Forwarding - Revision history
2024-03-29T08:48:25Z
Revision history for this page on the wiki
MediaWiki 1.30.0
https://wiki.voxelturf.net/mediawiki//index.php?title=Port_Forwarding&diff=891&oldid=prev
NibKing at 18:49, 28 January 2020
2020-01-28T18:49:57Z
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:49, 28 January 2020</td>
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NibKing
https://wiki.voxelturf.net/mediawiki//index.php?title=Port_Forwarding&diff=859&oldid=prev
NibKing at 08:05, 22 January 2020
2020-01-22T08:05:10Z
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NibKing
https://wiki.voxelturf.net/mediawiki//index.php?title=Port_Forwarding&diff=121&oldid=prev
SnapperTheTwig: versioning
2018-03-12T06:17:21Z
<p>versioning</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 06:17, 12 March 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{version|Timeless}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The game uses [https://en.wikipedia.org/wiki/UDP_hole_punching UDP hole-punching] to get past router firewalls which works 90%+ of the time, but some routers are freaks that don't allow it ([https://en.wikipedia.org/wiki/Network_address_translation#Symmetric_NAT Symmetric NATs]). If you want to set up port-forwarding see below.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The game uses [https://en.wikipedia.org/wiki/UDP_hole_punching UDP hole-punching] to get past router firewalls which works 90%+ of the time, but some routers are freaks that don't allow it ([https://en.wikipedia.org/wiki/Network_address_translation#Symmetric_NAT Symmetric NATs]). If you want to set up port-forwarding see below.</div></td></tr>
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SnapperTheTwig
https://wiki.voxelturf.net/mediawiki//index.php?title=Port_Forwarding&diff=113&oldid=prev
SnapperTheTwig at 03:55, 12 March 2018
2018-03-12T03:55:07Z
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</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l5" >Line 5:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Be sure to allow {{file|vtclient.exe}} and {{file|vtserver.exe}} are permitted to get passed the Windows firewall!</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Be sure to allow {{file|vtclient.exe}} and {{file|vtserver.exe}} are permitted to get passed the Windows firewall!</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">=Ports=</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Forward 5728/udp for the server</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Forward 5728/udp for the server</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>6000-7000/udp for the client</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Forward </ins>6000-7000/udp for the client</div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">=Links=</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[https://www.wikihow.com/Set-Up-Port-Forwarding-on-a-Router How to set up Port Forwarding on a Router (WikiHow)]</ins></div></td></tr>
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SnapperTheTwig
https://wiki.voxelturf.net/mediawiki//index.php?title=Port_Forwarding&diff=112&oldid=prev
SnapperTheTwig: Created page with "The game uses [https://en.wikipedia.org/wiki/UDP_hole_punching UDP hole-punching] to get past router firewalls which works 90%+ of the time, but some routers are freaks that d..."
2018-03-12T03:52:55Z
<p>Created page with "The game uses [https://en.wikipedia.org/wiki/UDP_hole_punching UDP hole-punching] to get past router firewalls which works 90%+ of the time, but some routers are freaks that d..."</p>
<p><b>New page</b></p><div>The game uses [https://en.wikipedia.org/wiki/UDP_hole_punching UDP hole-punching] to get past router firewalls which works 90%+ of the time, but some routers are freaks that don't allow it ([https://en.wikipedia.org/wiki/Network_address_translation#Symmetric_NAT Symmetric NATs]). If you want to set up port-forwarding see below.<br />
<br />
The default port used by servers is 5728/udp. The client will try to use the first available UDP port from 6000 to 7000. Both the client and the server will use port 80/TCP (http) for, for example, looking up the server list.<br />
<br />
Be sure to allow {{file|vtclient.exe}} and {{file|vtserver.exe}} are permitted to get passed the Windows firewall!<br />
<br />
Forward 5728/udp for the server<br />
6000-7000/udp for the client</div>
SnapperTheTwig