Difference between revisions of "Version History"

From Voxel Turf Wiki
Jump to: navigation, search
(Created page with "This page lists major changes with the game over time. ==Version 1.1.0== ====Patch 1.1.4==== * Adds Control Points * Adds Vehicle Storage - all vehicles that you use will be...")
 
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
This page lists major changes with the game over time.
 
This page lists major changes with the game over time.
 +
 +
==Version 1.6.0==
 +
===Patch 1.6.0===
 +
* Added Biome Maps (Temperate, Snow, Desert and Mesa)
 +
* New Blocks (Cactus, Red Sand, Snow), and New Trees
 +
* Performance Increases
 +
* Added /rotate, /mirror and /lotrange commands
 +
* Added Wasteland lots, which are creatable via server commands
 +
 +
==Version 1.5.0==
 +
===Patch 1.5.0===
 +
* Added a Military Base Control Point
 +
* Added placeable manual road lots
 +
* Civilians now duck when gunfire is happening in a building
 +
 +
==Version 1.4.0==
 +
===Patch 1.4.2===
 +
* Performance Optimisations for large maps
 +
 +
===Patch 1.4.0===
 +
* Added Light Plane Vehicle and Airfields
 +
* Added Controls side tooltip
 +
* Added the News panel to the main menu
 +
 +
==Version 1.3.0==
 +
===Patch 1.3.0===
 +
* Added Dungeons
 +
* Reworked Gunplay
 +
* Bandits can wear body armour
 +
 +
==Version 1.2.0==
 +
===Patch 1.2.3===
 +
* Added a Mod Picker to the main menu
 +
 +
===Patch 1.2.0===
 +
* Adds Player Factions
  
 
==Version 1.1.0==
 
==Version 1.1.0==
 +
===Patch 1.1.6===
 +
* Adds Flags
  
====Patch 1.1.4====
+
===Patch 1.1.4===
 
* Adds Control Points
 
* Adds Control Points
 
* Adds Vehicle Storage - all vehicles that you use will be saved if near a base
 
* Adds Vehicle Storage - all vehicles that you use will be saved if near a base
Line 9: Line 47:
 
* Bases are now renamable
 
* Bases are now renamable
  
====Patch 1.1.0====
+
===Patch 1.1.2===
 +
* New bandit base
 +
* New cheats (/heal, /godmode, /nofuzz, /specialbuild
 +
* Added Hit Confirmation
 +
 
 +
===Patch 1.1.0===
 
* Goons Can Follow You and be issued orders - Follow you, Guard Position, Advance to Map Marker or Return to Base
 
* Goons Can Follow You and be issued orders - Follow you, Guard Position, Advance to Map Marker or Return to Base
 
* AI factions can now build cities
 
* AI factions can now build cities
Line 25: Line 68:
  
 
==Version 1.0.0==
 
==Version 1.0.0==
====Patch 1.0.28====
+
===Patch 1.0.28===
 
* Waypoints appear in the world
 
* Waypoints appear in the world
 
* New bandit base (the Bandit Factory)
 
* New bandit base (the Bandit Factory)
Line 31: Line 74:
 
* Added [[Strategic Pause|Strategic Pausing]]
 
* Added [[Strategic Pause|Strategic Pausing]]
  
====Patch 1.0.26====
+
===Patch 1.0.26===
 
* Added Boats
 
* Added Boats
 
* Added Hovercrafts. Hovercrafts can boost by holding sprint or hover by holding jump
 
* Added Hovercrafts. Hovercrafts can boost by holding sprint or hover by holding jump
Line 38: Line 81:
 
* Added canals
 
* Added canals
  
====Patch 1.0.23====
+
===Patch 1.0.23===
 
* Improved AI Patchfinding
 
* Improved AI Patchfinding
 
* Added Headshots
 
* Added Headshots
  
====Patch 1.0.19====
+
===Patch 1.0.19===
 
* Blocks crumble when destroyed
 
* Blocks crumble when destroyed
  
====Patch 1.0.18====
+
===Patch 1.0.18===
 
* Bases can be placed directly from the fortifications menu
 
* Bases can be placed directly from the fortifications menu
  
====Patch 1.0.14====
+
===Patch 1.0.14===
 
* Massive FPS boost due to cpu/gpu binding opimisations. Can result in up to 3x improvement in frame rate
 
* Massive FPS boost due to cpu/gpu binding opimisations. Can result in up to 3x improvement in frame rate
  
====Patch 1.0.11====
+
===Patch 1.0.11===
 
* Removing blocks returns the item to your inventory
 
* Removing blocks returns the item to your inventory
  
====Patch 1.0.0====
+
===Patch 1.0.0===
 
* Initial Release
 
* Initial Release
 +
 +
[[Category:Content]]

Latest revision as of 07:57, 22 January 2020

This page lists major changes with the game over time.

Version 1.6.0

Patch 1.6.0

  • Added Biome Maps (Temperate, Snow, Desert and Mesa)
  • New Blocks (Cactus, Red Sand, Snow), and New Trees
  • Performance Increases
  • Added /rotate, /mirror and /lotrange commands
  • Added Wasteland lots, which are creatable via server commands

Version 1.5.0

Patch 1.5.0

  • Added a Military Base Control Point
  • Added placeable manual road lots
  • Civilians now duck when gunfire is happening in a building

Version 1.4.0

Patch 1.4.2

  • Performance Optimisations for large maps

Patch 1.4.0

  • Added Light Plane Vehicle and Airfields
  • Added Controls side tooltip
  • Added the News panel to the main menu

Version 1.3.0

Patch 1.3.0

  • Added Dungeons
  • Reworked Gunplay
  • Bandits can wear body armour

Version 1.2.0

Patch 1.2.3

  • Added a Mod Picker to the main menu

Patch 1.2.0

  • Adds Player Factions

Version 1.1.0

Patch 1.1.6

  • Adds Flags

Patch 1.1.4

  • Adds Control Points
  • Adds Vehicle Storage - all vehicles that you use will be saved if near a base
  • Added Base Escapes
  • Bases are now renamable

Patch 1.1.2

  • New bandit base
  • New cheats (/heal, /godmode, /nofuzz, /specialbuild
  • Added Hit Confirmation

Patch 1.1.0

  • Goons Can Follow You and be issued orders - Follow you, Guard Position, Advance to Map Marker or Return to Base
  • AI factions can now build cities
  • New Game Mode: Strat Zero
  • Goons Wear Colours
  • Human players can launch base attacks
  • Major Economy Rebalance
  • Peace Deal Rework - new peace options + warscore system. UI gives breakdown if the AI will accpet/reject an offer and why
  • Vehicles, friendly goons and the CDF appear on the minimap
  • Damaged parts of the city will rebuild over time
  • Faction Information Breakdown - see the base limits, cash flow and base attack limits of other factions from the diplomacy screen
  • Repairing lots no longer wipes chests
  • Killing a bandit/base defender will suppress respawns
  • More shop icons on the map

Version 1.0.0

Patch 1.0.28

  • Waypoints appear in the world
  • New bandit base (the Bandit Factory)
  • Improved mouse code (hardware mouse instead of software mouse, more responsive)
  • Added Strategic Pausing

Patch 1.0.26

  • Added Boats
  • Added Hovercrafts. Hovercrafts can boost by holding sprint or hover by holding jump
  • Added Marinas
  • Added Hovercraft Shops
  • Added canals

Patch 1.0.23

  • Improved AI Patchfinding
  • Added Headshots

Patch 1.0.19

  • Blocks crumble when destroyed

Patch 1.0.18

  • Bases can be placed directly from the fortifications menu

Patch 1.0.14

  • Massive FPS boost due to cpu/gpu binding opimisations. Can result in up to 3x improvement in frame rate

Patch 1.0.11

  • Removing blocks returns the item to your inventory

Patch 1.0.0

  • Initial Release