City Building

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This article is up to date for the current version (1.1.0) of the game.

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Strategy

  • Build industry first! Industrial population creates demand for housing.
  • Build housing next, but away from industry as you'll get a "Near Industry" desirability malus.
  • Build shops (commerce) near houses. Build different kinds of shops! Shops of the same kind compete with each other, undermining profits!
  • Build offices if you have positive office demand.

See Also

Dev Diary 13: City Building, Zoning and Reward Buildings

Dev Diary 1: The Economic Engine

Dev Diary 2: The Economic Engine Part 2