City Building
Revision as of 02:23, 25 September 2018 by SnapperTheTwig (talk | contribs)
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Strategy
- Build industry first! Industrial population creates demand for housing.
- Build housing next, but away from industry as you'll get a "Near Industry" desirability malus.
- Build shops (commerce) near houses. Build different kinds of shops! Shops of the same kind compete with each other, undermining profits!
- Build offices if you have positive office demand.
See Also
Dev Diary 13: City Building, Zoning and Reward Buildings