Difference between revisions of "City Building"

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Revision as of 02:23, 25 September 2018

This article may be out of date. It was last updated for 1.3.3.

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  • Build industry first! Industrial population creates demand for housing.
  • Build housing next, but away from industry as you'll get a "Near Industry" desirability malus.
  • Build shops (commerce) near houses. Build different kinds of shops! Shops of the same kind compete with each other, undermining profits!
  • Build offices if you have positive office demand.

See Also

Dev Diary 13: City Building, Zoning and Reward Buildings

Dev Diary 1: The Economic Engine

Dev Diary 2: The Economic Engine Part 2