Desirability
Desirability is a type of game mechanic in Voxel Turf. It can be a positive buff or negative penalty attributed to buildings, which affects Industrial, Residential, Commercial, and Office lots.
Contents
Tooltip description
- Desirability increases the income that a lot produces.
- Houses and offices with higher desirability are more likely to attract tenants.
- A lot must have positive desirability to be populated.
Desirability types
- Player Bonus
- Base
- Near Water
- Near Groceries
- Near Goods
- Near Entertainment
- Near Industry (Negative penalty)
- Near Services
- Residential Area
- Near Education
- Near Health
- Near Parks
- Beautification
Player Bonus
- Community Hall (Special Lot)
- Town Hall (Special Lot)
- Statue (Special Lot)
- Great Monument (Special Lot)
- Technology Centre (Special Lot)
- Sky Tower (Special Lot)
- Space Program (Special Lot)
- Residential Focus (Perk)
- Industrial Focus (Perk)
- Commercial Focus (Perk)
- Office Focus (Perk)
- Control Points
Base
Water
- Procedurally generated map location
- Canal
Groceries
- Service Station
- General Store
- Supermarket
Goods
- Hardware Store
- Gun Shop
- Hirt Clothes Shop
- Shiny Jewelry Shop
- Department Store
- Junkyard
- Hovercraft Shop
Entertainment
- Burger Bar
- Cinema
- Coffee Shop
- Hairy Bogans
- Nomposhi
- The Cube Pub
Industry
- Industrial Lots
Services
- Bank
- Gym
- Laundromat
- Mechanic Garage
Residential Area
Education
- Education Facility
Health
- Hospital
Parks (Decor)
- Sculpture
- Soccer Pitch
- Spawn Garden
- Median Strip Point
- Median Strip End
- Median Strip Corner
- Plaza
Beautification
- Soccer Pitch