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Welcome to the Voxel Turf Wiki! Voxel Turf is a game that combines Action and Strategy with City Building.
If you wish to contribute to this wiki check out the Style Guide first. There are many Stub articles that need work!
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IndieDb Dev Diaries
IndieDB articles contain valuable information about the game. These may contain information and pictures that are yet to be moved here
Dev Diary 1: Economic Engine I: Building Types, Supply and Demand
Dev Diary 2: Economic Engine II: Modifiers, Desirability, Safety Rating, Repairing and Custom Buildings
Dev Diary 3: Weapons I: Small Arms and Weapon Mods
Dev Diary 4: Weapons II: Rockets, Explosives and Blast Resistance
Dev Diary 5: Mechanisms, Circuits and Electronics
Dev Diary 6: Dealing with the Law (CDF) (+Youtube Video - Dealing with the CDF )
Dev Diary 7: Urban Grand Strategy - Turf Wars and Diplomacy (+Youtube Video - Urban Grand Strategy )
Dev Diary 8: Reputation and Racketeering - Wide vs Tall
Dev Diary 9: Meet the Bandits + Bandit Base Raiding & Looting (+Youtube Video - Fun with Infinite Rockets )
Dev Diary 10: Missions & Co-Op (+Youtube Video - Racing Mission )
Dev Diary 11: Player Bases & Base Building
Dev Diary 12: Stats and Perks
Dev Diary 13: City Building, Zoning and Reward Buildings (+Youtube Video - City Building Guide ) (+Youtube Video - Custom Buildings and Templates )
Dev Diary 14: Boats, Hovercrafts and Canals
Dev Diary 15: New Bandit Base and Caryard + Waypoint System + Strategic Pausing
Dev Diary 16: Control Points, Vehicle Storage, Base Escapes, Renameable Bases
Major Update 4: Mulitplayer Faction System, Flags and Flag Creator, Map Generator Upgrades
Dev Diary 17: Gunplay Improvements + New Dungeon System